Took me a while to figure out and an even longer while to actually beat, but man this is incredible stuff. Super addicting, very much a "just ONE more run" game.
Jorge.
Took me a while to figure out and an even longer while to actually beat, but man this is incredible stuff. Super addicting, very much a "just ONE more run" game.
Jorge.
Honestly really fun, definitely feels like a classic Newgrounds game
Oh god I can already tell this is going to my "very healthy addiction" game this year, good work
Best collab idea I've seen in a while, really glad that you made this (and that so many people participated)
Another Mazzapiece. The controls feel more responsive than in the first game!
I made a lot of improvements for Crackhouse of Illusion which I never finished making. This game includes all of those improvements plus a few more so it should hopefully feel better as you said.
Very nice game, I love the music especially. Really relaxing.
I like it a lot! Performance tanks a little when a lot of projectiles are on screen, but it's manageable.
Very fun game, definitely a "simple to learn, hard to master" experience with some great art as well. Medals should be checked out though, they don't always unlock. I beat the game as Willow but it didn't give me the medal, even though it did register in-game.
Certified "god I should have participated" moment. Really nice job everyone!
Pretty fun game. Took me a few tries to actually learn how the game works but I managed to beat it eventually. It's definitely learnable but I also do agree with the others saying the tutorial should probably cover a bit more of the mechanics. I enjoy "figure it out"-type games but this may be too much (or too little, rather)
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Age 26, Male
Artist
The Netherlands
Joined on 11/21/18